﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;

namespace Iworld.Game.Service.Backstage.Export
{
    /// <summary>
    /// 个人抽水统计
    /// </summary>
   [DataContract]
   public class ProfitStatisticsOfPersonExport
    {
        /// <summary>
        /// 账号
        /// </summary>
        [DataMember]
        public string Account { set; get; }

        /// <summary>
        /// 用户名
        /// </summary>
        [DataMember]
        public string Username { set; get; }

        /// <summary>
        /// 所有投资额
        /// </summary>
        [DataMember]
        public double AllBettingGolds { set; get; }

        [DataMember]
        public double AllBettingGoldsOfSpade { set; get; }

        [DataMember]
        public double AllBettingGoldsOfHeart { set; get; }

        [DataMember]
        public double AllBettingGoldsOfClub { set; get; }

        [DataMember]
        public double AllBettingGoldsOfDiamond { set; get; }

        [DataMember]
        public double AllBettingGoldsOfKing { set; get; }

        /// <summary>
        /// 所有中奖额
        /// </summary>
        [DataMember]
        public double AllWinGolds { set; get; }

        /// <summary>
        /// 盈利的分数
        /// </summary>
        [DataMember]
        public double ProfitGolds { set; get; }

  
    }
}
